Divinity Original Sin 2 Where Is the Sallow Man
The Sallow Man | |
---|---|
The Sallow Man | |
Location | Nameless Isle |
Suggested Level | 16 |
Next Quest | |
Previous Quest |
The Sallow Man is a Quest in Divinity: Original Sin II. The Sallow Man has tasked you with killing Bishop Alexandar. Will you succeed?
Important NPCs
- The Sallow Man
- Bishop Alexandar
The Sallow Man Objectives
- Learn about the Sallow Man.
- Find and kill Bishop Alexandar.
- Pick up Alexandar's head from his body.
- Enter the Sallow Man's lair.
- Give Alexandar's head to the Sallow Man.
The Sallow Man Walkthrough
There are multiple ways to acquire this quest, with the most common one simply using the black mirror acquired from a Black Ring member. You can also obtain this quest by talking to Almira early on at the start of the chapter, or by taking orders from the Black Ring Captain. In order to prevent any unnecessary disruption of this quest, make sure to avoid conflict with Black Ring members by telling them that you are Almira's thrall, or that you are a member of the Lone Wolves.
(Note: this is not a necessary quest, you can also help the Bishop Alexandar at An Unlikely Patron. Also, you may get a hood from Shadow Prince that can protect you from Sallow Man.)
In any case, the main objective of this quest is to simply find and kill Bishop Alexandar, and bring his head to The Sallow Man. Bishop Alexandar can be found at the top of the Elven Temple. Simply make your way there and you will encounter him and Gareth fighting (see "Seeking Revenge" for more details). Obviously, kill Alexandar and after you have killed him, travel to the Sallow Man's camp as shown below (DO NOT eat Bishop Alexandar's head or you will not be able to complete this quest!)
East of the Temple of Rhalic, there is a troll guarding a cave:
Simply kill him, or pass a speech check to convince him to let you in the cave (you will gain 20,075XP for killing him). If you kill him, you will need to nuke him down as he regenerates around 3000 health per turn by the "Troll blood" ability, that can be disabled by "regeneration" effect. You can also just teleport him into the lava.
Enter the cave and either use the Cowl of the True Sight right after the altar, towards the fake wall, or interact with the altar and drop the head into it (this will not destroy the head, don't worry). The path to the Sallow Man will be clear. Note: If you took the shortcut and met Alexandar directly at the Academy, you can still pass the wall by dropping a teleportation pyramid behind it (due to a glitch, the tunnel to the encampment will remain dark, but you can safely cross it; tip: leave a pyramid behind for a quick return).
Now, head inside and you will gain 20,075 Exploration XP. Head down the ramp and into the large hall and you will come face to face with the Sallow Man (1).
If you have Lohse in your party, make sure she does not get too close to the Sallow Man! If she gets too close to the Sallow Man, he will speak with her and immediately recognize the demon inside her, initiating combat immediately.
Speak to the Sallow Man and throw him Alexandar's head. You will gain 100,300XP immediately and realize he was actually an elf, now a twisted shadow of his former self. From here, you can claim your reward, a changing of your background, or turn away. Note that by choosing to claim your reward, he will take away a random background from you (so for example if you're a Noble, he might take it away and replace it with your chosen background). Hence, if you're happy with your chosen background, do not select "claim your reward"! Choose instead to turn away and he will simply continue on with his dialogue. The choices are obvious, but are still listed for the sake of completeness:
- "more barbarity in your nature" = Barbarian
- "a better sense of humour" = Jester
- "inner yearning for an outlaw spirit" = Outlaw
- "always fancied yourself as something of a scholar" = Scholar
- "you wanted to be a soldier" = Soldier
- "knowledge of the mystical world" = Mystic
- "recognized for your innate nobility" = Noble
After that, he will give you a staff that can destroy corpses and prevent them from resurrecting. At this point, you can turn on your party members, attack the Sallow Man, or simply leave. In any case, the quest is complete.
If you choose to attack the Sallow Man at this stage, note that he will resurrect once after dying. Simply kill him again and he will die permanently. The 3 Black Ring members are worth 55,800XP each, and The Sallow Man is worth 97,650XP, making it a grand total of 265,050XP.
Also, if you head deeper into the Sallow Man's lair, you will come face to face with Windego (2). Killing her nets you no XP. This will lead to the Mercy is Power quest. When you reach the Sallow Man's room deeper in the cave, you will earn 30,100 Exploration XP. The haft of the Swornbreaker (a material to craft the Swornbreaker) is also located in the Ornate chest in the room (3).
Rewards:
- 20,075 Exploration XP upon entering the Sallow Man's lair.
- 100,300XP upon giving Alexandar's head to the Sallow Man, completing the quest.
- A grand total of 265,050XP for killing the Sallow Man and his underlings (optional).
- 30,100 Exploration XP & the Haft of the Swornbreaker upon exploring the Sallow Man's cave (optional).
Divinity Original Sin 2 Where Is the Sallow Man
Source: https://divinityoriginalsin2.wiki.fextralife.com/The+Sallow+Man
0 Response to "Divinity Original Sin 2 Where Is the Sallow Man"
Post a Comment